Other people's VR Players are not detecting my plugin...

Jun 11, 2014 at 8:09 AM
Edited Jun 17, 2014 at 5:26 AM
I have been working on some projection plugins to try to make make stereoscopic movies more immersive. I compiled my DLLs with SharpDevelop which work on my computers, but everyone I have tried sharing them with has been unable to get their VR Player to recognize them, which can be frustrating. And their setups are usually similar to mine: 64-bit Windows 7/8, VR Player installed as 32-bit. I supply links to ZIP files that contain the folder containing the DLL, and instruct them to place that folder into Plugins in the VR Player installation.
https://developer.oculusvr.com/forums/viewtopic.php?f=42&t=8998
Your "Plugins creation" guide is still just a "Todo" page, so I don't know if I'm missing any important plugin creation steps. I could share my project source if that helps.
Coordinator
Jun 25, 2014 at 2:15 PM
Sorry about the delay, I just sent you an email. I will do my best to help you and this will hopefully give me the occasion to update the documentation!

-Stephane
Jun 29, 2014 at 8:53 AM
Thank you. Perhaps try testing if my DLL works when set up in Plugins.